Many applications require tracking and recognition of multiple faces at distances, such as in video surveillance. Such a task, dealing with non-cooperative objects is more challeng...
Rong Liu, Xiufeng Gao, Rufeng Chu, XiangXin Zhu, S...
Algorithms and computational complexity measures for simulating the motion of contacting bodies with friction are presented. The bodies are restricted to be perfectly rigid bodies...
Abstract. We study through simulation the performance of two MANET routing algorithms in a realistic urban environment. The two algorithms, AODV and AntHocNet, are representative o...
Gianni Di Caro, Frederick Ducatelle, Luca Maria Ga...
Web 2.0 applications like Flickr, YouTube, or Del.icio.us are increasingly popular online communities for creating, editing and sharing content. However, the rapid increase in siz...
We study recursive timed automata that extend timed automata with recursion. Timed automata, as introduced by Alur and Dill, are finite automata accompanied by a finite set of real...