Abstract— This paper models (large) deformations of shelllike objects under the grasping of a robot hand. Classical nonlinear theory of thin shells [21, pp. 186-194] is generaliz...
It seems likely that humans build internal models of objects that they explore haptically, and that the complexity of an internal model is not necessarily associated with complex ...
This paper describes a generic hypermedia model that is used as a framework for building context aware and mixed reality applications. It can handle different media elements, and ...
We design and study νObj, a calculus and dependent type system for objects and classes which can have types as members. Type can be aliases, abstract types, or new types. The type...
This work expounds the notion that (structured) categories are syntax free presentations of type theories, and shows some of the ideas involved in deriving categorical semantics f...