This paper proposes a “non-contact virtual clay modeling interface.” We developed a prototype of a three-dimensional modeling system that allows the user to deform the “virt...
Creating a simulation of a large enterprise system by manually coding all the details into a simulator tool is not just time consuming, but yields a system that is difficult to ma...
Gregory A. Harrison, David S. Maynard, Eytan Polla...
Sound is an indispensable element for the simulation of a realistic virtual environment. Therefore, there has been much recent research focused on the simulation of realistic soun...
This paper presents tangible interaction techniques for fine-tuning one-to-one scale NURBS curves on a large display for automotive design. We developed a new graspable handle wit...
We introduce the interactive system “Beady” to assist the design and construction of customized 3D beadwork. The user first creates a polygonal mesh model called the design m...