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» A Neural-Network-Based Approach to Adaptive Human Computer I...
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CHI
2006
ACM
16 years 2 months ago
Using hybrid networks for the analysis of online software development communities
Social network-based systems usually suffer from two major limitations: they tend to rely on a single data source (e.g. email traffic), and the form of network patterns is often p...
Yevgeniy Eugene Medynskiy, Nicolas Ducheneaut, Aym...
CHI
2006
ACM
16 years 2 months ago
Text entry using a dual joystick game controller
We present a new bimanual text entry technique designed for today's dual-joystick game controllers. The left and right joysticks are used to independently select characters f...
Andrew D. Wilson, Maneesh Agrawala
CHI
2006
ACM
16 years 2 months ago
Entity quick click: rapid text copying based on automatic entity extraction
Retyping text phrases can be time consuming. As a result, techniques for copying text from one software application to another, such as copy-and-paste and drag-and-drop are now co...
Eric A. Bier, Edward W. Ishak, Ed Chi
CHI
2005
ACM
16 years 2 months ago
Snap-and-go: helping users align objects without the modality of traditional snapping
Snapping is a widely used technique that helps users position graphical objects precisely, e.g., to align them with a grid or other graphical objects. Unfortunately, whenever user...
Patrick Baudisch, Edward Cutrell, Ken Hinckley, Ad...
CHI
2005
ACM
16 years 2 months ago
Dynamic speedometer: dashboard redesign to discourage drivers from speeding
We apply HCI design principles to redesign the dashboard of the automobile to address the problem of speeding. We prototyped and evaluated a new speedometer designed with the expl...
Manu Kumar, Taemie Kim