Capturing human activities that involve both gross full-body motion and detailed hand manipulation of objects is challenging for standard motion capture systems. We introduce a ne...
In its current implementation, the World-Wide Web lacks much of the explicit structure and strong typing found in many closed hypertext systems. While this property has directly f...
Abstract. Recent commercial virtual reality shows have become very demanding in terms of interactive credibility and visual realism. In an effort to push further the immersive qual...
In homing tasks, the goal is often not marked by visible objects but must be inferred from the spatial relation to the visual cues in the surrounding scene. The exact computation o...
The increasing parallelisation of development processes as well as the ongoing trends towards virtual product development and outsourcing of development activities strengthen the ...