We describe a new approach for creating concise high-level generative models from range images or other approximate representations of real objects. Using data from a variety of a...
We present an efficient algorithm for visibility sorting a set of moving geometric objects into a sequence of image layers which are composited to produce the final image. Inste...
—New challenges on vector field visualization emerge as time-dependent numerical simulations become ubiquitous in the field of computational fluid dynamics (CFD). To visualize da...
Colour realism plays an important role in computer graphics and visualization. In this paper, we present a new approach to direct volume rendering based on the Kubelka-Munk theory...
We propose, analyze and test an alternating minimization algorithm for recovering images from blurry and noisy observations with total variation (TV) regularization. This algorith...