We propose a scheduling method for real-time systems implemented on multicore platforms that encourages certain groups of equal-utilization tasks to be scheduled together. This me...
Most of existing crowd simulation algorithms focus on the moving trajectories of individual agents, while collective group formations are often roughly learned from video examples...
This paper presents a new approach to computing dense depth and motion estimates from multiple images. Rather than computing a single depth or motion map from such a collection, w...
Many optimization techniques have been adopted for efficient job scheduling in grid computing, such as: genetic algorithms, simulated annealing and stochastic methods. Such techni...
Renato Porfirio Ishii, Rodrigo Fernandes de Mello,...
Iterative-improvement 2-way min-cut partitioning is an important phase in most circuit partitioning tools. Most iterative improvement techniques for circuit netlists like the Fidd...