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» A Parallel Algorithm for Computing Betweenness Centrality
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VR
2000
IEEE
112views Virtual Reality» more  VR 2000»
15 years 7 months ago
Interactive Stereoscopic Rendering of Voxel-based Terrain
We present an interactive stereoscopic rendering algorithm of voxel-based terrain. It provides unambiguous depth information of a terrain scene by generating perspective images fo...
Ming Wan, Nan Zhang 0011, Arie E. Kaufman, Huamin ...
118
Voted
ICDCS
2009
IEEE
15 years 9 months ago
Stochastic Multicast with Network Coding
The usage of network resources by content providers is commonly governed by Service Level Agreements (SLA) between the content provider and the network service provider. Resource ...
Ajay Gopinathan, Zongpeng Li
ICPADS
2008
IEEE
15 years 9 months ago
Response Time Constrained Top-k Query Evaluation in Sensor Networks
Existing solutions for top-k queries in wireless sensor networks mainly focused on energy efficiency and little attention has been paid to the response time to answer a top-k que...
Weifa Liang, Baichen Chen, Jeffrey Xu Yu
107
Voted
IPPS
2007
IEEE
15 years 8 months ago
Fast Failure Detection in a Process Group
Failure detectors represent a very important building block in distributed applications. The speed and the accuracy of the failure detectors is critical to the performance of the ...
Xinjie Li, Monica Brockmeyer
GCC
2007
Springer
15 years 8 months ago
A Dynamic Quota-Based Peer Selection Strategy in BitTorrent
BitTorrent employs a static quota-based peer selection strategy to fixedly allocate upload quotas for the Tit-For-Tat (TFT) choke algorithm and Optimistic Unchoke (OU) algorithm, ...
Kun Huang, Lei Wang, Dafang Zhang, Yongwei Liu