In this paper, we develop a new service to support optimally ensured user interactions with minimum latency in interactive distributed multimedia presentation environments. The no...
This paper describes a novel approach to generate an optimized schedule to run threads on distributed shared memory (DSM) systems. The approach relies upon a binary instrumentatio...
With respect to scalability and arbitrary topologies of the underlying networks in multiprogramming and multithread environment, fault tolerance in acknowledged ATAB and concurren...
Yuzhong Sun, Paul Y. S. Cheung, Xiaola Lin, Keqin ...
Rendering high-quality computer animations requires intensive computation, and therefore a large amount of time. One way to speed up this process is to devise rendering algorithms...
We establish a new worst-case upper bound on the Membership problem: We present a simple algorithm that is able to always achieve Agreement on Views within a single message latenc...