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» A Performance Process Maturity Model
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TEDU
2011
243views Education» more  TEDU 2011»
14 years 6 months ago
Sketch Based 3D Character Deformation
Most 3D character editing tools are complex and non-intuitive. It takes lot of skill and labor from the artists to create even a draft 3D humanoid model. This paper proposes an int...
Mo Li, Golam Ashraf
CVPR
2012
IEEE
13 years 5 months ago
Foreground Detection Using Spatiotemporal Projection Kernels
Foreground detection is at the core of many video processing tasks. In this paper, we propose a novel video foreground detection method that exploits the statistics of 3D space-tim...
Y. Moshe, H. Hel-Or, and Y. Hel-Or
BMCBI
2005
143views more  BMCBI 2005»
14 years 11 months ago
Gene capture prediction and overlap estimation in EST sequencing from one or multiple libraries
Background: In expressed sequence tag (EST) sequencing, we are often interested in how many genes we can capture in an EST sample of a targeted size. This information provides ins...
Ji-Ping Z. Wang, Bruce G. Lindsay 0002, Liying Cui...
CVPR
2008
IEEE
16 years 1 months ago
Particle filtering for registration of 2D and 3D point sets with stochastic dynamics
In this paper, we propose a particle filtering approach for the problem of registering two point sets that differ by a rigid body transformation. Typically, registration algorithm...
Romeil Sandhu, Samuel Dambreville, Allen Tannenbau...
DAC
2004
ACM
16 years 23 days ago
ORACLE: optimization with recourse of analog circuits including layout extraction
Long design cycles due to the inability to predict silicon realities is a well-known problem that plagues analog/RF integrated circuit product development. As this problem worsens...
Yang Xu, Lawrence T. Pileggi, Stephen P. Boyd
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