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» A Probabilistic Approach to Language Change
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112
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AIIDE
2009
15 years 3 months ago
Computational Support for Play Testing Game Sketches
Early-stage game prototypes need to be informative without requiring excessive commitments. Paper prototypes are frequently used as a way of trying out core mechanics while leavin...
Adam M. Smith, Mark J. Nelson, Michael Mateas
ESWA
2008
155views more  ESWA 2008»
15 years 1 months ago
Using GHSOM to construct legal maps for Taiwan's securities and futures markets
A good legal knowledge representation system, capable of effectively providing investors with comprehensive legal knowledge, is needed for investors to prevent erratic behavior be...
Jen-Ying Shih, Yu-Jung Chang, Wun-Hwa Chen
JSW
2008
130views more  JSW 2008»
15 years 1 months ago
A Constraint-Driven Executable Model of Dynamic System Reconfiguration
Dynamic system reconfiguration techniques are presented that can enable the systematic evolution of software systems due to unanticipated changes in specification or requirements. ...
D'Arcy Walsh, Francis Bordeleau, Bran Selic
107
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EJIS
2007
115views more  EJIS 2007»
15 years 1 months ago
Towards agent-oriented model-driven architecture
Model-Driven Architecture (MDA) supports the transformation from reusable models to executable software. Business representations, however, cannot be fully and explicitly represen...
Liang Xiao 0002, Des Greer
RAS
2008
150views more  RAS 2008»
15 years 1 months ago
Logic-based robot control in highly dynamic domains
In this paper we present the robot programming and planning language Readylog, a Golog dialect which was developed to support the decision making of robots acting in dynamic real-...
Alexander Ferrein, Gerhard Lakemeyer