This paper presents a new method for using texture to visualize multidimensional data elements arranged on an underlying threedimensional height field. We hope to use simple textu...
We present an alternative approach to standard geometric shape editing using physically-based simulation. With our technique, the user can deform complex objects in real-time. The...
Johannes Mezger, Bernhard Thomaszewski, Simon Pabs...
Finding the sparsest approximation of an image as a sum of basis functions drawn from a redundant dictionary is an NPhard problem. In the case of a dictionary whose elements form ...
This paper describes a face recognition method that is designed based on the consideration of anatomical and biomechanical characteristics of facial tissues. Elastic strain patter...
Dmitry B. Goldgof, Leonid V. Tsap, Sangeeta J. Kun...
This paper describes a two pass algorithm capable of computing solutions to the global illumination in general environments (diffuse or glossy surfaces, anisotropically scattering...