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ICPP
2008
IEEE
15 years 11 months ago
Machine Learning Models to Predict Performance of Computer System Design Alternatives
Computer manufacturers spend a huge amount of time, resources, and money in designing new systems and newer configurations, and their ability to reduce costs, charge competitive p...
Berkin Özisikyilmaz, Gokhan Memik, Alok N. Ch...
NOSSDAV
2005
Springer
15 years 10 months ago
Supporting P2P gaming when players have heterogeneous resources
We present Ghost, a peer-to-peer game architecture that manages game consistency across a set of players with heterogeneous network resources. Ghost dynamically creates responsive...
Aaron St. John, Brian Neil Levine
HPDC
2007
IEEE
15 years 11 months ago
Smartsockets: solving the connectivity problems in grid computing
Tightly coupled parallel applications are increasingly run in Grid environments. Unfortunately, on many Grid sites the ability of machines to create or accept network connections ...
Jason Maassen, Henri E. Bal
ICDCS
2000
IEEE
15 years 8 months ago
An Efficient Cache Maintenance Scheme for Mobile Environment
In this paper we present a new cache maintenance scheme, called AS, suitable for wireless mobile environment. Our scheme integrates mobility management scheme of Mobile IP with ca...
Anurag Kahol, Ramandeep Singh Khurana, Sandeep K. ...
ISORC
2005
IEEE
15 years 10 months ago
On Recent Advances in Time/Utility Function Real-Time Scheduling and Resource Management
We argue that the key underpinning of the current state-of-the real-time practice — the priority artifact — and that of the current state-of-the real-time art — deadline-bas...
Binoy Ravindran, E. Douglas Jensen, Peng Li