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» A Runtime Environment for Object-Aware Processes
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SI3D
2003
ACM
15 years 3 months ago
Snap-together motion: assembling run-time animations
Many virtual environments and games must be populated with synthetic characters to create the desired experience. These characters must move with sufficient realism, so as not to...
Michael Gleicher, Hyun Joon Shin, Lucas Kovar, And...
ICASSP
2011
IEEE
14 years 2 months ago
Dynamic selection of a speech enhancement method for robust speech recognition in moving motorcycle environment
We present a speech pre-processing scheme (SPPS) for robust speech recognition in the moving motorcycle environment. The SPPS is dynamically adapted during the run-time operation ...
Iosif Mporas, Todor Ganchev, Otilia Kocsis, Nikos ...
EUROMICRO
2009
IEEE
15 years 2 months ago
Synthetic Metrics for Evaluating Runtime Quality of Software Architectures with Complex Tradeoffs
Runtime quality of software, such as availability and throughput, depends on architectural factors and execution environment characteristics (e.g. CPU speed, network latency). Alth...
Anakreon Mentis, Panagiotis Katsaros, Lefteris Ang...
CLUSTER
2008
IEEE
15 years 4 months ago
SPRAT: Runtime processor selection for energy-aware computing
—A commodity personal computer (PC) can be seen as a hybrid computing system equipped with two different kinds of processors, i.e. CPU and a graphics processing unit (GPU). Since...
Hiroyuki Takizawa, Katsuto Sato, Hiroaki Kobayashi
IPPS
1998
IEEE
15 years 2 months ago
Runtime Support for Virtual BSP Computer
Abstract. Several computing environments including wide area networks and nondedicated networks of workstations are characterized by frequent unavailability of the participating ma...
Mohan V. Nibhanupudi, Boleslaw K. Szymanski