We consider the problem of computing all Nash equilibria in bimatrix games (i.e., nonzero-sum two-player noncooperative games). Computing all Nash equilibria for large bimatrix ga...
We propose a two-layered approach for exploiting different forms of concurrency in complex systems: We specify computational components in our functional array language SaC, whic...
Clemens Grelck, Sven-Bodo Scholz, Alexander V. Sha...
This work presents the architecture of PROSIDIS, a special purpose processor designed to search for the occurrence of substrings similar to a given ‘template string’ within a ...
Alessandro Marongiu, Paolo Palazzari, Vittorio Ros...
Several methods have been proposed for handling nonlinear constraints by evolutionary algorithms for numerical optimization problems; a survey paper [7] provides an overview of var...
In this paper, we reported experiments of unsupervised automatic acquisition of Italian and English verb subcategorization frames (SCFs) from general and domain corpora. The propo...
Alessandro Lenci, Barbara McGillivray, Simonetta M...