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» A Study of Human Behavior in Online Voting
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IWEC
2008
15 years 1 months ago
Game Bot Detection Based on Avatar Trajectory
In recent years, online gaming has become one of the most popular Internet activities, but cheating activity, such as the use of game bots, has increased as a consequence. Generall...
Kuan-Ta Chen, Andrew Liao, Hsing-Kuo Kenneth Pao, ...
86
Voted
CHI
2009
ACM
16 years 1 months ago
What's mine is mine: territoriality in collaborative authoring
Territoriality, the expression of ownership towards an object, can emerge when social actors occupy a shared social space. In the case of Wikipedia, the prevailing cultural norm i...
Jennifer Thom-Santelli, Dan Cosley, Geri Gay
CHI
2006
ACM
16 years 24 days ago
Insert movie reference here: a system to bridge conversation and item-oriented web sites
Item-oriented Web sites maintain repositories of information about things such as books, games, or products. Many of these Web sites offer discussion forums. However, these forums...
Sara Drenner, F. Maxwell Harper, Dan Frankowski, J...
86
Voted
CHI
2000
ACM
15 years 4 months ago
Enriching buyers' experiences: the SmartClient approach
In electronic commerce, a satisfying buyer experience is a key competitive element. We show new techniques for better adapting interaction with an electronic catalog system to act...
Pearl Pu, Boi Faltings
103
Voted
CHI
2010
ACM
14 years 7 months ago
Who falls for phish?: a demographic analysis of phishing susceptibility and effectiveness of interventions
In this paper we present the results of a roleplay survey instrument administered to 1001 online survey respondents to study both the relationship between demographics and phishin...
Steve Sheng, Mandy B. Holbrook, Ponnurangam Kumara...