Sciweavers

1036 search results - page 53 / 208
» A System for View-Dependent Animation
Sort
View
VL
1998
IEEE
130views Visual Languages» more  VL 1998»
15 years 6 months ago
SAM - An Animated 3D Programming Language
This article presents the animated visual 3D programming language SAM (Solid Agents in Motion) for parallel systems specification and animation. A SAM program is a set of interact...
Christian Geiger, Wolfgang Müller 0003, Walde...
CW
2004
IEEE
15 years 5 months ago
3D Character Model Creation from Cel Animation
When creating a cel animation, the animators often use 3D character models to add some effects on the character or to generate intermediate images between the key frames. However,...
Yutaka Ono, Bing-Yu Chen, Tomoyuki Nishita
SIGGRAPH
1995
ACM
15 years 5 months ago
Animating soft substances with implicit surfaces
This paper presents a hybrid model for animation of soft inelastic substance which undergo topological changes, e.g. separation and fusion and which fit with the objects they are...
Mathieu Desbrun, Marie-Paule Gascuel
GRAPHICSINTERFACE
1998
15 years 3 months ago
Active Implicit Surface for Animation
This paper introduces a new model of deformable surfaces designed for animation, which we call active implicit surfaces. The underlying idea is to animate a potential field define...
Mathieu Desbrun, Marie-Paule Gascuel
118
Voted
CG
2007
Springer
15 years 1 months ago
Visualizing and animating the winged-edge data structure
The winged- and half- edge data structures are commonly used representations for polyhedron models. Due to the complexity, students in an introductory to computer graphics course ...
Bryan Neperud, John L. Lowther, Ching-Kuang Shene