This paper presents the NICE fairy-tale game system, which enables adults and children to engage in conversation with animated characters in a 3D world. In this paper we argue that...
Joakim Gustafson, Johan Boye, Morgan Fredriksson, ...
A method for matching sequences from two perspective views of a moving person silhouette is presented. Regular (approximate uniform thickness) parts are detected on an image and a ...
Automated control of a virtual camera is useful for both linear animation and interactive virtual environments. We have constructed a knowledge-based system that allows users to e...
We present a method to adaptively refine an irregular triangle mesh as it deforms in real-time. The method increases surface smoothness in regions of high deformation by splitting...
We describe a system for the animation of a skeleton-controlled articulated object that preserves the fine geometric details of the object skin and conforms to the characteristic ...
Ofir Weber, Olga Sorkine, Yaron Lipman, Craig Gots...