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» A Technique for Constructing Developable Surfaces
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CGI
1998
IEEE
15 years 2 months ago
Virtual 3D Sculpturing with a Parametric Hand Surface
Many techniques have been developed for 3D object deformation. These techniques have been widely used in most CAD/CAM systems. Intuitive while efficient methods for interactive 3D...
Janis P. Y. Wong, Rynson W. H. Lau, Lizhuang Ma
EGH
2009
Springer
14 years 7 months ago
Object partitioning considered harmful: space subdivision for BVHs
A major factor for the efficiency of ray tracing is the use of good acceleration structures. Recently, bounding volume hierarchies (BVHs) have become the preferred acceleration st...
Stefan Popov, Iliyan Georgiev, Rossen Dimov, Phili...
CGF
1999
98views more  CGF 1999»
14 years 9 months ago
Multiresolution Curve and Surface Representation: Reversing Subdivision Rules by Least-Squares Data Fitting
This work explores how three techniques for defining and representing curves and surfaces can be related efficiently. The techniques are subdivision, least-squares data fitting, a...
Faramarz F. Samavati, Richard M. Bartels
ECCV
2002
Springer
15 years 11 months ago
Minimal Surfaces for Stereo
Abstract. Determining shape from stereo has often been posed as a global minimization problem. Once formulated, the minimization problems are then solved with a variety of algorith...
Chris Buehler, Steven J. Gortler, Michael F. Cohen...
CVPR
2005
IEEE
1158views Computer Vision» more  CVPR 2005»
15 years 12 months ago
Flattening Curved Documents in Images
Compared to scanned images, document pictures captured by camera can suffer from distortions due to perspective and page warping. It is necessary to restore a frontal planar view ...
Jian Liang, Daniel DeMenthon, David S. Doermann