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» A Temporal Proof System for General Game Playing
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ICALP
2010
Springer
15 years 2 months ago
Automata for Coalgebras: An Approach Using Predicate Liftings
Universal Coalgebra provides the notion of a coalgebra as the natural mathematical generalization of state-based evolving systems such as (infinite) words, trees, and transition s...
Gaëlle Fontaine, Raul Andres Leal, Yde Venema
SIAMCOMP
2002
113views more  SIAMCOMP 2002»
14 years 9 months ago
A Layered Analysis of Consensus
This paper introduces a simple notion of layering as a tool for analyzing well-behaved runs of a given model of distributed computation. Using layering, a model-independent analysi...
Yoram Moses, Sergio Rajsbaum
96
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ACMACE
2009
ACM
15 years 25 days ago
Enhancing a motion capture interface by introducing context management
Nowadays, video games propose rich scenarios with movementsbased game play, through the manipulation of dedicated devices. The motivation of this study is the elaboration of a com...
Francois Picard, Pascal Estraillier
ATAL
2007
Springer
15 years 3 months ago
Multiagent learning in adaptive dynamic systems
Classically, an approach to the multiagent policy learning supposed that the agents, via interactions and/or by using preliminary knowledge about the reward functions of all playe...
Andriy Burkov, Brahim Chaib-draa
SIAMCO
2008
130views more  SIAMCO 2008»
14 years 9 months ago
Important Moments in Systems and Control
The moment problem matured from its various special forms in the late 19th and early 20th Centuries to a general class of problems that continues to exert profound influence on the...
Christopher I. Byrnes, Anders Lindquist