In this paper we study tools for conviviality to develop user-friendly multiagent systems. First, we show how to use the social-cognitive concept of conviviality in multiagent sys...
We propose and investigate a game-theoretic approach to the malware filtering and detector placement problem which arises in network security. Our main objective is to develop opt...
Stephan Schmidt, Tansu Alpcan, Sahin Albayrak, Tam...
In this paper we present a randomized complexity theoretic model for those epidemics propagated via short-distance close contact. We prove that the contact-based epidemics problems...
The static asset protection problem (SAP) in a road network is that of allocating resources to protect vertices, given any possible behavior by an adversary determined to attack t...
John P. Dickerson, Gerardo I. Simari, V. S. Subrah...
Given an arbitrary network of interconnected nodes, we develop and analyze a distributed strategy that enables a subset of the nodes to calculate any given function of the node val...