This paper shows a new approach to model and control interactive objects for simulations with virtual human agents when real time interactivity is essential. A general conceptuali...
Circuit specialization techniques such as constant propagation are commonly used to reduce both the hardware resources and cycle time of digital circuits. When recon gurable FPGAs...
In this paper we present an approach to enrich skeleton-driven animations with physically-based secondary deformation in real time. To achieve this goal, we propose a novel, surfa...
Xiaohan Shi, Kun Zhou, Yiying Tong, Mathieu Desbru...
We present a demonstration of a newly developed text stream event detection method on over a million articles from the New York Times corpus. The event detection is designed to ope...
Tristan Snowsill, Ilias N. Flaounas, Tijl De Bie, ...
For time-dependent scalar fields, one is often interested in topology changes of contours in time. In this paper, we focus on describing how contours split and merge over a certa...