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ISPDC
2008
IEEE
15 years 9 months ago
Performance Analysis of Grid DAG Scheduling Algorithms using MONARC Simulation Tool
This paper presents a new approach for analyzing the performance of grid scheduling algorithms for tasks with dependencies. Finding the optimal procedures for DAG scheduling in Gr...
Florin Pop, Ciprian Dobre, Valentin Cristea
NOSSDAV
2004
Springer
15 years 8 months ago
Low latency and cheat-proof event ordering for peer-to-peer games
We are developing a distributed architecture for massivelymultiplayer games. In this paper, we focus on designing a low-latency event ordering protocol, called NEO, for this archi...
Chris GauthierDickey, Daniel Zappala, Virginia Mar...
DSD
2010
IEEE
190views Hardware» more  DSD 2010»
15 years 3 months ago
Hardware-Based Speed Up of Face Recognition Towards Real-Time Performance
— Real-time face recognition by computer systems is required in many commercial and security applications because it is the only way to protect privacy and security in the sea of...
I. Sajid, Sotirios G. Ziavras, M. M. Ahmed
SIGMETRICS
2004
ACM
206views Hardware» more  SIGMETRICS 2004»
15 years 8 months ago
Performance aware tasking for environmentally powered sensor networks
The use of environmental energy is now emerging as a feasible energy source for embedded and wireless computing systems such as sensor networks where manual recharging or replacem...
Aman Kansal, Dunny Potter, Mani B. Srivastava
CLUSTER
2008
IEEE
15 years 9 months ago
Intelligent compilers
—The industry is now in agreement that the future of architecture design lies in multiple cores. As a consequence, all computer systems today, from embedded devices to petascale ...
John Cavazos