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PSYCHNOLOGY
2008
80views more  PSYCHNOLOGY 2008»
14 years 11 months ago
Practices to Display Social Presence: A Study in a Shared Mediated Environment
The current study belongs to a series of studies promoted by the EU funded project "PASION", which focuses on augmenting social presence. The underlying assumptions to t...
Fabiola Scarpetta
VR
2008
IEEE
128views Virtual Reality» more  VR 2008»
15 years 6 months ago
Showing Users the Way: Signs in Virtual Worlds
In this paper, we report the results of a pilot study designed to evaluate the impact of signs as navigation aids in virtual worlds. Test subjects were divided into three groups (...
Daniel C. Cliburn, Stacy Rilea
AFRIGRAPH
2004
ACM
15 years 5 months ago
Impact of large displays on virtual reality task performance
A better understanding of how users perform virtual reality tasks may help to build better virtual reality interfaces. In this study, we concentrate on the impact of large display...
Florence Tyndiuk, V. Lespinet-Najib, Gwenola Thoma...
MC
2003
170views Computer Science» more  MC 2003»
15 years 1 months ago
Social navigation: from the web to the mobile
Social navigation is the alternative way of looking upon navigation in the virtual world: e g instead of navigating the web by maps and hierarchies and search engines, you would n...
Kristina Höök
CHI
1995
ACM
15 years 3 months ago
Virtual Reality on a WIM: Interactive Worlds in Miniature
This paper explores a user interface technique which augments an immersive head tracked display with a hand-held miniature copy of the virtual environment. We call this interface ...
Richard Stoakley, Matthew Conway, Randy F. Pausch