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» A User Interface for a Game-Based Protocol Verification Tool
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ACMDIS
2006
ACM
15 years 5 months ago
Collaborative architecture design and evaluation
In this paper we describe a collaborative environment created to support distributed evaluation of a complex system architecture. The approach couples an interactive architecture ...
Steven R. Haynes, Amie L. Skattebo, Jonathan A. Si...
PPPJ
2006
ACM
15 years 5 months ago
Propagation of JML non-null annotations in Java programs
Development of high quality code is extremely dicult. Tools that help maintaining the proper quality of code produced by programmers can be very useful: they may increase the qua...
Maciej Cielecki, Jedrzej Fulara, Krzysztof Jakubcz...
JCIT
2007
192views more  JCIT 2007»
14 years 11 months ago
Action Representation for Natural Language Interfaces to Agent Systems
In this paper, we outline a framework for the development of natural language interfaces to agent systems with a focus on action representation. The architecture comprises a natur...
Christel Kemke
80
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ACMACE
2006
ACM
15 years 5 months ago
How real should virtual characters be?
In recent years 3D virtual characters have become more common in desktop interfaces, particularly in gaming and entertainment applications. In this paper we describe how augmented...
Daniel Wagner, Mark Billinghurst, Dieter Schmalsti...
82
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PDCN
2004
15 years 1 months ago
Design and implementation of a network simulation system
In this paper, an efficient tool has been designed and implemented to design and analyze the communication networks. A network simulator in software is valuable for network manage...
Jae-Weon Choi, Man-Hui Lee