Parallel application programmers and software engineers have a variety of paradigms at their disposal. Some of the tools include traditional environments such as Parallel Virtual ...
One of the major challenges facing a present day game development company is the removal of bugs from such complex virtual environments. This work presents an approach for measuri...
In the paper we aim to describe the project developing the Migrating Desktop infrastructure for the mobile users in a simple way. We also focus on the development testbed, which i...
Distributed physical user interfaces comprise networked sensors, actuators and other devices attached to a variety of computers in different locations. Developing such systems is ...
Nicolai Marquardt, Tom Gross, M. Sheelagh T. Carpe...
Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...