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» A Volumetric Approach for Interactive 3D Modeling
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SI3D
2005
ACM
15 years 3 months ago
Sketching mesh deformations
Techniques for interactive deformation of unstructured polygon meshes are of fundamental importance to a host of applications. Most traditional approaches to this problem have emp...
Youngihn Kho, Michael Garland
CGF
2002
145views more  CGF 2002»
14 years 9 months ago
Local Physical Models for Interactive Character Animation
Our goal is to design and build a tool for the creation of expressive character animation. Virtual puppetry, also known as performance animation, is a technique in which the user ...
Sageev Oore, Demetri Terzopoulos, Geoffrey E. Hint...
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MICCAI
1998
Springer
15 years 1 months ago
Vascular Shape Segmentation and Structure Extraction Using a Shape-Based Region-Growing Model
A new, practical, and efficient approach is proposed for 3D vascular segmentation and bifurcation structure extraction. The method uses a combination of mathematical morphology, re...
Yoshitaka Masutani, Thomas Schiemann, Karl Heinz H...
SIGGRAPH
2010
ACM
15 years 2 months ago
Apparent layer operations for the manipulation of deformable objects
We introduce layer operations for single-view 3D deformable object manipulation, in which the user can control the depth order of layered 3D objects resting on a flat ground with...
Takeo Igarashi, Jun Mitani
VC
2010
143views more  VC 2010»
14 years 4 months ago
A PDE method for patchwise approximation of large polygon meshes
Abstract Three-dimensional (3D) representations of complex geometric shapes, especially when they are reconstructed from magnetic resonance imaging (MRI) and computed tomography (C...
Yun Sheng, Alexei Sourin, Gabriela González...