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» A Volumetric Approach for Interactive 3D Modeling
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SI3D
2003
ACM
15 years 2 months ago
User-controlled creation of multiresolution meshes
We present a tool for the user-controlled creation of multiresolution meshes. Several automatic mesh reduction methods of high quality have been presented in the past, but most of...
Erik Pojar, Dieter Schmalstieg
95
Voted
MVA
1998
162views Computer Vision» more  MVA 1998»
14 years 9 months ago
Multipass hierarchical stereo matching for generation of digital terrain models from aerial images
Abstract. This paper presents a new multi-pass hierarchical stereo-matching approach for generation of digital terrain models (DTMs) from two overlapping aerial images. Our method ...
Yi-Ping Hung, Chu-Song Chen, Kuan-Chung Hung, Yong...
CGF
2010
165views more  CGF 2010»
14 years 8 months ago
Hierarchical Structure Recovery of Point-Sampled Surfaces
We focus on the class of regular models defined by Várady et al. for reverse engineering purposes. Given a 3D surface M represented through a dense set of points, we present a n...
Marco Attene, Giuseppe Patanè
TOG
2010
114views more  TOG 2010»
14 years 4 months ago
MovieReshape: tracking and reshaping of humans in videos
We present a system for quick and easy manipulation of the body shape and proportions of a human actor in arbitrary video footage. The approach is based on a morphable model of 3D...
Arjun Jain, Thorsten Thormählen, Hans-Peter S...
UIST
2006
ACM
15 years 3 months ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....