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» A brief history of human-computer interaction technology
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ACMACE
2006
ACM
14 years 7 days ago
How real should virtual characters be?
In recent years 3D virtual characters have become more common in desktop interfaces, particularly in gaming and entertainment applications. In this paper we describe how augmented...
Daniel Wagner, Mark Billinghurst, Dieter Schmalsti...
EICS
2009
ACM
14 years 23 days ago
Input evaluation of an eye-gaze-guided interface: Kalman filter vs. velocity threshold eye movement identification
This paper evaluates the input performance capabilities of Velocity Threshold (I-VT) and Kalman Filter (I-KF) eye movement detection models when employed for eye-gaze-guided inter...
Do Hyong Koh, Sandeep A. Munikrishne Gowda, Oleg V...
ACMACE
2006
ACM
14 years 7 days ago
Ambient video
Ambient Video is an emergent cultural phenomenon, with roots that go deeply into the history of experimental film and video art. Ambient Video, like Brian Eno's ambient music...
Jim Bizzocchi
CHI
2010
ACM
13 years 11 months ago
MOSES: exploring new ground in media and post-conflict reconciliation
While the history of traditional media in post-conflict peace building efforts is rich and well studied, the potential for interactive new media technologies in this area has gone...
Thomas N. Smyth, John Etherton, Michael L. Best