Retrieving the stylus of a pen-based device takes time and requires a second hand. Especially for short intermittent interactions many users therefore choose to use their bare fin...
This paper describes a preliminary investigation of how the capabilities of wearable computers may be used to provide task guidance in mobile environments. Specifically, this stud...
In this paper, we present an approach for facilitating user interaction on mobile devices, focusing on camera-enabled mobile phones. A user interacts with an application by moving...
Antonio Haro, Koichi Mori, Vidya Setlur, Tolga K. ...
In this paper, we explore the use of an interaction technique called sequential segmentation to support target selection for mobile devices. Sequential segmentation iteratively pa...
There are new challenges to us, as researchers, on how to design and evaluate new mobile applications because they give users access to powerful computing devices through small in...