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MHCI
2009
Springer
15 years 4 months ago
Acceptable intrusiveness of online help in mobile devices
The aim of this study was to examine how users perceive help on a mobile device with respect to the presentation format and the severity of the scenario the user encounters. We ex...
Ohad Inbar, Talia Lavie, Joachim Meyer
CHI
2008
ACM
15 years 10 months ago
Activity-based serendipitous recommendations with the Magitti mobile leisure guide
This paper presents a context-aware mobile recommender system, codenamed Magitti. Magitti is unique in that it infers user activity from context and patterns of user behavior and,...
Victoria Bellotti, James Bo Begole, Ed Huai-hsin C...
MHCI
2005
Springer
15 years 3 months ago
Augmenting audio messages with visual directions in mobile guides: an evaluation of three approaches
Supporting users’ navigation is a fundamental feature of mobile guides. This paper presents an experimental evaluation comparing three different ways of providing navigation gu...
Luca Chittaro, Stefano Burigat
AVI
2006
14 years 11 months ago
Mixed reality: a model of mixed interaction
Mixed reality systems seek to smoothly link the physical and data processing (digital) environments. Although mixed reality systems are becoming more prevalent, we still do not ha...
Céline Coutrix, Laurence Nigay
CHI
2004
ACM
15 years 10 months ago
Orchestrating a mixed reality game 'on the ground'
Successfully staging a mixed reality game in which online players are chased through a virtual city by runners located in the real world requires extensive orchestration work. An ...
Andy Crabtree, Steve Benford, Tom Rodden, Chris Gr...