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GECCO
2004
Springer
15 years 2 months ago
Multi-agent Cooperation Using Genetic Network Programming with Automatically Defined Groups
In this paper, we propose a genetic network programming (GNP) architecture using a coevolution model called automatically defined groups (ADG). The GNP evolves networks for describ...
Tadahiko Murata, Takashi Nakamura
ACG
2003
Springer
15 years 2 months ago
Monte-Carlo Go Developments
We describe two Go programs,  ¢¡¤£¦¥ and  ¢¡¤§¨£ , developed by a Monte-Carlo approach that is simpler than Bruegmann’s (1993) approach. Our method is based on Abra...
Bruno Bouzy, Bernard Helmstetter
C5
2004
IEEE
15 years 1 months ago
Skeleton - Easy Simulation System
Skeleton is a visual scripting environment as an extension of Squeak etoy [1] with Connectors [2] system to make mathematical and physical simulation for non professional computer...
Takashi Yamamiya
ITICSE
2005
ACM
15 years 3 months ago
Teaching programming and language concepts using LEGOs
concepts more concrete. The method has two main learning outcomes: • Language Specification – The goal of the assignment is to be able to build LEGO® creations on a standard g...
Cynthia S. Hood, Dennis J. Hood
AGS
2009
Springer
15 years 4 months ago
Two Case Studies for Jazzyk BSM
Recently, we introduced Behavioural State Machines (BSM ), a novel programming framework for development of cognitive agents with Jazzyk, its associated programming language and in...
Michael Köster, Peter Novák, David Mai...