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» A conceptual model for video games and interactive media
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MLMI
2004
Springer
15 years 3 months ago
An Integrated Framework for the Management of Video Collection
Video document retrieval is now an active part of the domain of multimedia retrieval. However, unlike for other media, the management of a collection of video documents adds the pr...
Nicolas Moënne-Loccoz, Bruno Janvier, St&eacu...
119
Voted
EDBT
2004
ACM
133views Database» more  EDBT 2004»
15 years 9 months ago
eVitae: An Event-Based Electronic Chronicle
We present an event based system for storing, managing, and presenting personal multimedia history. The development of such systems is a challenge because information about person...
Bin Wu, Rahul Singh, Punit Gupta, Ramesh Jain
FDG
2009
ACM
15 years 4 months ago
System for Automated Interactive Lighting (SAIL)
Successful lighting in video games is more than a physically accurate illumination model. Aesthetics and function are of equal or greater importance. Lighting designers may deviat...
Joseph A. Zupko, Magy Seif El-Nasr
81
Voted
SIGGRAPH
2000
ACM
15 years 2 months ago
Interactive control for physically-based animation
We propose the use of interactive, user-in-the-loop techniques for controlling physically-based animated characters. With a suitably designed interface, the continuous and discret...
Joseph Laszlo, Michiel van de Panne, Eugene Fiume
ICMCS
2000
IEEE
126views Multimedia» more  ICMCS 2000»
15 years 2 months ago
A Cooperative Playback System for On-Demand Multimedia Sessions over Internet
IP multicast has fueled an assortment of large-scale applications over the Internet ranging from interactive video conferencing to whiteboards to video recording on-demand systems...
Giancarlo Fortino, Libero Nigro