This paper focuses on the design of pleasurably playful interfaces within an interactive art context. It describes the development of a framework of thirteen pleasures of play and ...
is a mechanism for abstraction and encapsulation of languages. It aims to make the best support on the definition and implementation of new languages, especially DSLs (Domain Spec...
This paper presents ways of approaching the design of successful character-based interactive installations. We rationalize our arguments within the context of both Disney's &...
Much work in the field of agent-based systems has tended to focus on either the development of practical applications of agent systems on the one hand, or the development of sophis...
This paper presents a conceptual framework and a process model for feature extraction and iconic visualization. Fearaction is viewed as a process of data abstraction, which can pr...
Frank J. Post, Theo van Walsum, Frits H. Post, Deb...