Sciweavers

1426 search results - page 243 / 286
» A control-based framework for self-managing distributed comp...
Sort
View
TROB
2002
127views more  TROB 2002»
15 years 1 months ago
Probabilistic pursuit-evasion games: theory, implementation, and experimental evaluation
We consider the problem of having a team of Unmanned Aerial Vehicles (UAV) and Unmanned Ground Vehicles (UGV) pursue a second team of evaders while concurrently building a map in a...
René Vidal, Omid Shakernia, H. Jin Kim, Dav...
CLUSTER
2008
IEEE
15 years 8 months ago
In search of sweet-spots in parallel performance monitoring
—Parallel performance monitoring extends parallel measurement systems with infrastructure and interfaces for online performance data access, communication, and analysis. At the s...
Aroon Nataraj, Allen D. Malony, Allen Morris, Dori...
ATAL
2010
Springer
15 years 2 months ago
Monotone cooperative games and their threshold versions
Cooperative games provide an appropriate framework for fair and stable resource allocation in multiagent systems. This paper focusses on monotone cooperative games, a class which ...
Haris Aziz, Felix Brandt, Paul Harrenstein
126
Voted
IEEEPACT
2009
IEEE
15 years 8 months ago
StealthTest: Low Overhead Online Software Testing Using Transactional Memory
—Software testing is hard. The emergence of multicore architectures and the proliferation of bugprone multithreaded software makes testing even harder. To this end, researchers h...
Jayaram Bobba, Weiwei Xiong, Luke Yen, Mark D. Hil...
ATAL
2008
Springer
15 years 3 months ago
Modelling coalitions: ATL + argumentation
In the last few years, argumentation frameworks have been successfully applied to multi agent systems. Recently, argumentation has been used to provide a framework for reasoning a...
Nils Bulling, Jürgen Dix, Carlos Iván ...