This paper shows the design and performance of an AQM (Active Queue Management) enabled router. The design is based on a classical proportional control system. The application of ...
—Recently, game theory has been proposed as a tool for cooperative control. Specifically, the interactions of a multiagent distributed system are modeled as a non-cooperative ga...
Abstract. In this paper game scenarios that aim to establish elements of cooperative play such as imitation and turn taking between children with autism and a caregiver are investi...
In this paper, we describe a computer-supported cooperative learning system in education and the results of its deployment. The system, called I-MINDS, consists of a set of teache...
This paper describes a multiagent system that has made the voyage from research project to commercialised product. The purpose for the multiagent system is to dynamically control ...
Fredrik Wernstedt, Paul Davidsson, Christian Johan...