This paper introduces an efficient algorithm that reconstructs 3D human poses as well as camera parameters from a small number of 2D point correspondences obtained from uncalibrat...
In this study, we propose two algorithms for measuring the distance between shape boundaries. In the algorithms, shape boundary is represented by the Beam Angle Statistics (BAS), w...
Shape deformations preserving the intrinsic properties of a surface are called isometries. An isometry deforms a surface without tearing or stretching it, and preserves geodesic d...
In this work, we use points, lines, and the linear extremal contours of cylinders to estimate the position and orientation of the camera in the world coordinate system. Other line...
In this paper a novel recursive method for estimating structure and motion from image sequences is presented. The novelty lies in the fact that the output of the algorithm is inde...