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» A fast and accurate light reflection model
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ICMCS
2010
IEEE
176views Multimedia» more  ICMCS 2010»
13 years 4 months ago
LCD motion blur modeling and simulation
Liquid crystal display (LCD) devices are well known to have slow response due to the physical limitations of the liquid crystals. Therefore, fast moving objects in a scene are oft...
Stanley H. Chan, Truong Q. Nguyen
ICCV
2001
IEEE
14 years 8 months ago
BRDF/BTF Measurement Device
Capturing surface appearance is important for a large number of applications. Appearance of real world surfaces is dif?cult to model as it varies with the direction of illuminatio...
Kristin J. Dana
SIGGRAPH
1999
ACM
13 years 10 months ago
Direct Illumination with Lazy Visibility Evaluation
In this paper we present a technique for computing the direct lighting in a three-dimensional scene containing area light sources. Our method correctly handles partial visibility ...
David Hart, Philip Dutré, Donald P. Greenbe...
CVPR
2008
IEEE
14 years 8 months ago
Robust fusion of dynamic shape and normal capture for high-quality reconstruction of time-varying geometry
This paper describes a new passive approach to capture time-varying scene geometry in large acquisition volumes from multi-view video. It can be applied to reconstruct complete mo...
Naveed Ahmed, Christian Theobalt, Petar Dobrev, Ha...
SIGGRAPH
1998
ACM
13 years 10 months ago
Reproducing Color Images Using Custom Inks
We investigate the general problem of reproducing color images on an offset press using custom inks in any combination and number. While this problem has been explored previously ...
Eric J. Stollnitz, Victor Ostromoukhov, David Sale...