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» A general education course in tangible interaction design
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SIGCSE
2004
ACM
96views Education» more  SIGCSE 2004»
15 years 3 months ago
Teaching computation to undergraduate scientists
This paper describes the motivation and design of an introductory computational course for natural, physical, and social scientists. Categories and Subject Descriptors: K.3.2 Comp...
Daniel T. Kaplan
71
Voted
SIGCSE
1999
ACM
119views Education» more  SIGCSE 1999»
15 years 2 months ago
Granularity in the design of interactive illustrations
We describe some issues in designing and building educational Java applets for an introductory computer graphics course. The design problem involves balancing educational goals of...
Daniel L. Gould, Rosemary Michelle Simpson, Andrie...
ACMACE
2006
ACM
15 years 3 months ago
Interaction techniques for musical performance with tabletop tangible interfaces
We present a set of interaction techniques for electronic musical performance using a tabletop tangible interface. Our system, the Audiopad, tracks the positions of objects on a t...
James Patten, Ben Recht, Hiroshi Ishii
NORDICHI
2006
ACM
15 years 3 months ago
One-dimensional force feedback slider: going from an analogue to a digital platform
This paper examines the use of motorized physical sliders with position and force as input and output parameters for tangible human computer interaction. Firstly, we present an an...
Ali Shahrokni, Julio Jenaro, Tomas Gustafsson, And...
DIGRA
2005
Springer
15 years 3 months ago
Tangible Interfaces for Pervasive Gaming
With pervasive gaming, novel types of games have recently emerged. The idea is to apply pervasive computing technology - which embeds computers in real-world, everyday environment...
Andreas Schrader, Bernhard Jung, Darren Carlson