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» A generic component model for building systems software
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WSCG
2001
70views more  WSCG 2001»
14 years 11 months ago
Examining the Generality of a Behavioural Animation Framework
This paper tests the hypothesis that it is possible to build a generic Behavioural Animation system. The paper outlines the four models that form the key elements of a Behavioural...
J. R. Paul Hanna, Richard J. Millar, Wesley M. Joh...
SASO
2009
IEEE
15 years 4 months ago
MOCAS: A State-Based Component Model for Self-Adaptation
This paper introduces MOCAS (Model Of Components for Adaptive Systems), a generic state-based component model which enables the self-adaptation of software components together wit...
Cyril Ballagny, Nabil Hameurlain, Franck Barbier
EWSA
2006
Springer
15 years 1 months ago
Automating the Building of Software Component Architectures
Assembling software components into an architecture is a difficult task because of its combinatorial complexity. There is thus a need for automating this building process, either t...
Nicolas Desnos, Sylvain Vauttier, Christelle Urtad...
LCPC
2001
Springer
15 years 2 months ago
An Interface Model for Parallel Components
Component architectures promote cross-project code reuse by facilitating composition of large applications using off-the-shelf software components. Existing component architecture...
Milind A. Bhandarkar, Laxmikant V. Kalé
QOSA
2007
Springer
15 years 3 months ago
Extending the Capabilities of Component Models for Embedded Systems
Component-based development helps to improve the modularity and reusability of embedded systems. Component models devised for embedded systems are typically restricted due to the l...
Ihor Kuz, Yan Liu