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SI3D
2005
ACM
15 years 10 months ago
Adaptive sampling of intersectable models exploiting image and object-space coherence
We present a sampling strategy and rendering framework for intersectable models, whose surface is implicitly defined by a black box intersection test that provides the location a...
Anders Adamson, Marc Alexa, Andrew Nealen
ICCS
2009
Springer
15 years 11 months ago
GPU Accelerated RNA Folding Algorithm
Many bioinformatics studies require the analysis of RNA or DNA structures. More specifically, extensive work is done to elaborate efficient algorithms able to predict the 2-D fold...
Guillaume Rizk, Dominique Lavenier
CGF
2010
117views more  CGF 2010»
15 years 4 months ago
SafeGI: Type Checking to Improve Correctness in Rendering System Implementation
Historically, rendering system development has been mainly focused on improving the numerical accuracy of the rendering algorithms and their runtime efficiency. In this paper, we ...
Jiawei Ou, Fabio Pellacini
CORR
2007
Springer
104views Education» more  CORR 2007»
15 years 4 months ago
A Virtual Logo Keyboard for People with Motor Disabilities
In our society, people with motor impairments are oftentimes socially excluded from their environment. This is unfortunate because every human being should have the possibility to...
Stéphane Norte, Fernando G. Lobo
FPLAY
2008
15 years 6 months ago
Crafting game-models using reactive system design
This paper presents a game-model of a gym training system, where the behavior of the system is specified using languages developed originally for reactive system design, which dri...
David Harel, Itai Segall, Hillel Kugler, Yaki Sett...