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SI3D
2005
ACM
15 years 5 months ago
User interfaces for interactive control of physics-based 3D characters
We present two user interfaces for the interactive control of dynamically-simulated characters. The first interface uses an ‘action palette’ and targets sports prototyping ap...
Peng Zhao, Michiel van de Panne
CGI
2000
IEEE
15 years 4 months ago
Fast and Stable Animation of Cloth with an Approximated Implicit Method
Realistic animation of soft objects such as cloth is essential for plausible character animation. Many techniques have been proposed for the simulation of soft objects, and most o...
Young-Min Kang, Jeong-Hyeon Choi, Hwan-Gue Cho, Ch...
WSCG
2004
224views more  WSCG 2004»
15 years 1 months ago
Modelling Effects of Wind Fields in Cloth Animation
In this paper we show how to incorporate effects of wind fields in cloth animations. We discuss two different approaches to model force fields describing air motion and show how t...
Michael Keckeisen, Stefan Kimmerle, Bernhard Thoma...
ICIC
2007
Springer
15 years 6 months ago
Edge Detection Based on Spiking Neural Network Model
Inspired by the behaviour of biological receptive fields and the human visual system, a network model based on spiking neurons is proposed to detect edges in a visual image. The st...
Qingxiang Wu, T. Martin McGinnity, Liam P. Maguire...
ASPLOS
2010
ACM
15 years 6 months ago
Accelerating the local outlier factor algorithm on a GPU for intrusion detection systems
The Local Outlier Factor (LOF) is a very powerful anomaly detection method available in machine learning and classification. The algorithm defines the notion of local outlier in...
Malak Alshawabkeh, Byunghyun Jang, David R. Kaeli