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EGH
2004
Springer
15 years 3 months ago
Hardware-based simulation and collision detection for large particle systems
Particle systems have long been recognized as an essential building block for detail-rich and lively visual environments. Current implementations can handle up to 10,000 particles...
Andreas Kolb, Lutz Latta, Christof Rezk-Salama
VISUALIZATION
2000
IEEE
15 years 2 months ago
A computational steering system for studying microwave interactions with missile bodies
This paper describes a computer modeling and simulation system that supports computational steering, which is an effort to make the typical simulation workflow more efficient. O...
J. Edward Swan II, Marco Lanzagorta, Doug Maxwell,...
SIGUCCS
1998
ACM
15 years 2 months ago
The ResNet Obstacle Course
There are many ways to train student employees, but hands-on experience is invaluable. To provide our Resident Computer Consultants (RCCs) with the experience they need to solve t...
Kathleen A. Hausmann
SIGPLAN
1998
14 years 9 months ago
The DrScheme Project: An Overview
DrScheme provides a graphical user interface for editing and interactively evaluating Scheme programs on all major graphical platforms (Windows 95/nt, MacOs, Unix/X). The environm...
Matthias Felleisen, Robert Bruce Findler, Matthew ...
ACMACE
2006
ACM
15 years 3 months ago
3DCG authoring system using turtle metaphor
A new type of Authoring System for 3DCG animation is developed in which a user can easily manipulate three dimensional objects in three dimensional simulated space on the computer...
Katsuhide Tsushima, Masayuki Ueno, Takeshi Nishiki...