This paper describes the methodology used to add nonintrusive system-level fault tolerance to an electronic throttle controller. The original model of the throttle controller is a...
Video-on-demand (VoD) systems have traditionally been built on the client-server architecture, where a video server stores, retrieves, and transmits video data to video clients fo...
In this paper, we focus on reliability, one of the most fundamental and important challenges, in the nanoelectronics environment. For a processor architecture based on the unreliab...
This paper describes a framework for achieving node-level fault tolerance (NLFT) in distributed realtime systems. The objective of NLFT is to mask errors at the node level in orde...
To be able to fully exploit ever larger computing platforms, modern HPC applications and system software must be able to tolerate inevitable faults. Historically, MPI implementati...
Joshua Hursey, Jeffrey M. Squyres, Timothy Mattox,...