Obscurance and Ambient Occlusion (AO) are popular techniques in both film and games that model how ambient light is shadowed. While it is largely a solved problem for static scen...
There is a large conceptual gap between end-to-end infrastructure requirements and detailed component configuration implementing those requirements. Today, this gap is manually br...
Sanjai Narain, Gary Levin, Sharad Malik, Vikram Ka...
Constrained path problems have to do with finding paths in graphs subject to constraints. One way of constraining the graph is by enforcing reachability on nodes. For instance, i...
: This paper addresses the problem of computing minimum risk paths by taking as objective the expected accident cost. The computation is based on a dynamic programming formulation ...
Inhabiting the complex and dynamic environments of modern computer games with autonomous agents capable of intelligent timely behaviour is a significant research challenge. We illu...