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» A low power scheduler using game theory
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CODES
2001
IEEE
15 years 1 months ago
Dynamic I/O power management for hard real-time systems
Power consumption is an important design parameter for embedded and portable systems. Software-controlled (or dynamic) power management (DPM) has recently emerged as an attractive...
Vishnu Swaminathan, Krishnendu Chakrabarty, S. Sit...
ATAL
2009
Springer
15 years 4 months ago
Boolean combinations of weighted voting games
Weighted voting games are a natural and practically important class of simple coalitional games, in which each agent is assigned a numeric weight, and a coalition is deemed to be ...
Piotr Faliszewski, Edith Elkind, Michael Wooldridg...
ICPPW
2007
IEEE
15 years 3 months ago
Power Management of Multicore Multiple Voltage Embedded Systems by Task Scheduling
We study the role of task-level scheduling in power management on multicore multiple voltage embedded systems. Multicore on-achip, in particular DSP systems, can greatly improve p...
Gang Qu
SIGMETRICS
2004
ACM
206views Hardware» more  SIGMETRICS 2004»
15 years 2 months ago
Performance aware tasking for environmentally powered sensor networks
The use of environmental energy is now emerging as a feasible energy source for embedded and wireless computing systems such as sensor networks where manual recharging or replacem...
Aman Kansal, Dunny Potter, Mani B. Srivastava
PODS
2009
ACM
130views Database» more  PODS 2009»
15 years 10 months ago
The finite model theory toolbox of a database theoretician
For many years, finite model theory was viewed as the backbone of database theory, and database theory in turn supplied finite model theory with key motivations and problems. By n...
Leonid Libkin