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» A low power scheduler using game theory
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WICON
2008
15 years 2 months ago
Game-based admission control for wireless systems
Much previous work has examined the wireless power control problem using tools from game theory, an economic concept which describes the behavior of interdependent but non-coopera...
Benjamin Yolken, Nicholas Bambos
CORR
2010
Springer
177views Education» more  CORR 2010»
14 years 10 months ago
Dynamic Scheduling of Skippable Periodic Tasks with Energy Efficiency in Weakly Hard Real-Time System
Energy consumption is a critical design issue in real-time systems, especially in battery- operated systems. Maintaining high performance, while extending the battery life between...
Santhi Baskaran, P. Thambidurai
EMSOFT
2005
Springer
15 years 6 months ago
A sink-n-hoist framework for leakage power reduction
Power leakage constitutes an increasing fraction of the total power consumption in modern semiconductor technologies. Recent research efforts have tried to integrate architecture...
Yi-Ping You, Chung-Wen Huang, Jenq Kuen Lee
TCIAIG
2010
14 years 7 months ago
The Parametrized Probabilistic Finite-State Transducer Probe Game Player Fingerprint Model
Abstract--Fingerprinting operators generate functional signatures of game players and are useful for their automated analysis independent of representation or encoding. The theory ...
Jeffrey Tsang
90
Voted
CORR
2010
Springer
127views Education» more  CORR 2010»
14 years 10 months ago
Towards a communication-theoretic understanding of system-level power consumption
Traditional communication theory focuses on minimizing transmit power. However, communication links are increasingly operating at shorter ranges where transmit power can be signif...
Pulkit Grover, Kristen Ann Woyach, Anant Sahai