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NETGAMES
2004
ACM
15 years 7 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
WOSP
2004
ACM
15 years 7 months ago
Early performance testing of distributed software applications
Performance characteristics, such as response time, throughput and scalability, are key quality attributes of distributed applications. Current practice, however, rarely applies s...
Giovanni Denaro, Andrea Polini, Wolfgang Emmerich
PODC
2003
ACM
15 years 7 months ago
Constructing fair-exchange protocols for E-commerce via distributed computation of RSA signatures
Applications such as e-commerce payment protocols, electronic contract signing, and certified e-mail delivery require that fair exchange be assured. A fair-exchange protocol allo...
Jung Min Park, Edwin K. P. Chong, Howard Jay Siege...
GSN
2009
Springer
189views Sensor Networks» more  GSN 2009»
15 years 6 months ago
Deploying a Wireless Sensor Network in Iceland
A wireless sensor network deployment on a glacier in Iceland is described. The system uses power management as well as power harvesting to provide long-term environment sensing. Ad...
Kirk Martinez, Jane K. Hart, Royan Ong
IPPS
2000
IEEE
15 years 6 months ago
Run-Time Support for Adaptive Load Balancing
Abstract. Many parallel scienti c applications have dynamic and irregular computational structure. However, most such applications exhibit persistence of computational load and com...
Milind A. Bhandarkar, Robert Brunner, Laxmikant V....