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HAPTICS
2003
IEEE
15 years 6 months ago
Electro-Rheological Fluidic Actuators for Haptic Vehicular Instrument Controls
Force-feedback mechanisms have been designed to simplify and enhance the human-vehicle interface. The increase in secondary controls within vehicle cockpits has created a desire f...
J. Melli-Huber, Brian Weinberg, Avi Fisch, Jason N...
AIEDU
2007
83views more  AIEDU 2007»
15 years 1 months ago
Evidence-based Approach to Interacting with Open Student Models
Research efforts focused on developing "active reports" are currently underway. Active reports are designed to foster communication among teachers, students, and parents ...
Diego Zapata-Rivera, Eric G. Hansen, Valerie J. Sh...
CARS
2004
15 years 3 months ago
Haptic interaction in VR-based paracentesis simulation for dexterity enhancement and assessment
In this paper we describe the development of an interactive virtual reality (VR) system that aims to realistically simulate specific paracentesis clinical procedures (particularly ...
Costas S. Tzafestas, Yiannis Koumpouros, Kostas Bi...
ICSE
2010
IEEE-ACM
15 years 6 months ago
A degree-of-knowledge model to capture source code familiarity
The size and high rate of change of source code comprising a software system make it difficult for software developers to keep up with who on the team knows about particular parts...
Thomas Fritz, Jingwen Ou, Gail C. Murphy, Emerson ...
CVPR
2010
IEEE
15 years 9 months ago
Breaking the interactive bottleneck in multi-class classification with active selection and binary feedback
Multi-class classification schemes typically require human input in the form of precise category names or numbers for each example to be annotated – providing this can be impra...
Ajay Joshi, Fatih Porikli, Nikolaos Papanikolopoul...