Modeling 3D objects and scenes is an important part of computer graphics. One approach to modeling is projecting binary patterns onto the scene in order to obtain correspondences ...
This paper develops a supervised dimensionality reduction method, Lorentzian Discriminant Projection (LDP), for discriminant analysis and classification. Our method represents the...
A novel method for representing 3-D objects that unifies viewer and model centered object representations is presented. A unified 3-D frequency-domain representation (called Volum...
The use of frequent itemsets has been limited by the high computational cost as well as the large number of resulting itemsets. In many real-world scenarios, however, it is often ...
We introduce locally-rigid motion, a general framework for solving the M-point, N-view structure-from-motion problem for unknown bodies deforming under orthography. The key idea i...